Battlefield V to Feature 60Hz Tickrate for PC Servers at Launch, 30Hz for Consoles

The launch of Battlefield V is now coming forth, due November 20th on PC, PlayStation 4 and Xbox One. David Sirland, Multiplayer Producer for Battlefield V at DICE, once again answered some fan questions on Twitter yesterday. He revealed that the game will feature 60Hz tickrate servers on PC at launch, while consoles will have 30Hz tickrate servers. The goal is to improve from there after launch, however, presumably on all platforms.

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Sirland also said that 120Hz tickrate servers will be used whenever smaller game modes become available in Battlefield V. These were used with Battlefield 1’s Incursions, a competitive small-scale mode which is a big departure from traditional matches given its 5-versus-5 setup. We’ll see if DICE comes up with a similar mode for Battlefield V.

Sirland then suggested that maps from the single player War Stories could be eventually converted to become multiplayer maps later on.

MORE WAYS TO DEFEND AND DESTROY

Fortifications

Teamwork is the key to victory.

V-1 rockets. Supply drops. Tanks with flamethrowers. Earn reinforcements to tilt the match in your squad’s favor.

Fortifications

A different kind of destruction.

Blast. Dismantle. Wreck. Be creative and watch the rubble and debris fall.

Turret Gunnery

Your sandbox. Your rules.

Fortify destroyed buildings and structures. Re-shape the battlefield to your squad’s advantage. Take control.

EVERY BATTLE IS UNIQUE

New fronts. New game modes. Mankind’s greatest conflict.

Firestorm

Squad play. The largest Battlefield map ever. Prepare for an all-out war of survival.

War Stories

Single-player campaign. Unsung heroes. Fight or lose the war. Everything depends on you.

Grand Operations

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ALWAYS SOMETHING NEW

New maps. New gear. New armies and soldiers. Every day, week, and month. Earn rewards every time you play.