CD Projekt Red surprised pretty much all of their fans by revealing that their highly anticipated role-playing game Cyberpunk 2077 will be a first-person RPG, which will be a first for the studio. Many aren’t happy, but it seems the decision has been made for a good reason.
Speaking with Eurogamer, Quest Designer Patrick Mills revealed that the first person view has been chosen so to let players feel like they are in the body of the character they control. It’s quite different from The Witcher series, where Geralt is a well-established character. Additionally, the first person view allows for greater immersion.
Related Activision Is Helping Sekiro Shadows Die Twice Development; Miyazaki Wants Game To Be Not Too Difficult Nor Too Simple
And we can do some environmental stuff from first-person that you wouldn’t be able to do in third-person. If nothing else, I think it’s going to be really cool when you’re walking around the city and you look up, which is something that in third-person doesn’t really feel right. To really experience that verticality you need a first-person perspective
Other details emerged in a fresh interview hosted by Angry Joe. During the interview, it’s been confirmed that the game will sport a full-on melee system, complete with block and parries, a variety of vehicles like bikes, even Akira-like stuff and some nasty weather effects, such as acid rain.
Cyberpunk 2077 is now in development for PC, PlayStation 4 and Xbox One.