PUBG PC Update 8 To Introduce Weapon Skin System, New Crates And More; Region Lock Discussed

A new PUBG update, PUBG PC Update 8, is now live on the game’s test servers and will soon become available on live servers, Bluehole confirmed today.

The PUBG PC Update 8 introduces a new Weapon Skin system, a UI change, and two new crates. The full update notes can be found below.

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Lobby

  • KR/JP joint server is now separated into KR server and JP server
  • Leaderboard for both KR Server and JP server are added
  • KR/JP players will be able to see and play on the server for their respective regions
  • Those who can see neither KR sever, nor JP server, can only play in KR/JP server if they team up with a player who can see KR/JP server

Weapon skin system

  • Players can select skins for each weapon
  • Each weapon category is arranged in alphabetical order
  • Weapons can be categorised as: acquired: arranged in chronological order of acquisition, equipped: arranged in chronological order of last time equipped, tier: arranged according to skin tier (descending order)
  • You can check details about the equipped skin using VIEW MORE button
  • You can use weapons section in customisation menu to equip the skin of your choice
  • ou can acquire weapon skins either through paid crate Triumph crate, which is a weekly random crate or Raider crate, which is a free non-random crate

New crate drop rates

  • New free/paid weapon skin crates are added
  • We will be providing 100,000 BP, 20x Weapon Cosmetic keys, 20x Early Bird keys, 10x Triumph Crates to all test accounts to test the stability of the system
  • New paid crate Triumph is a weekly random crate, and the drop rate is 20%
  • Triumph Crate can be unlocked using Weapon Cosmetic Key, which can be purchased through Steam market
  • There are 2 rare bonus sets that can also be an acquired alongside single skins
  • Survivor: 10%
  • Wanderer: 10%
  • Biker: 20%
  • Desperado: 10%
  • Militia: 20%
  • Fever: 10%
  • Triumph: 20%

Triumph crate skin drop rates

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  • Rugged (Beige) – SKS: 20%
  • Rugged (Beige) – M16A4: 20%
  • Rugged (Beige) – Crossbow: 20%
  • Rugged (Beige) – S686: 20%
  • Rugged (Beige) – Kar98k: 6.5%
  • Rugged (Beige) – S12K: 6.5%
  • Silver Plate – R1895: 3%
  • Silver Plate – DP-28: 1.4%
  • Jungle Digital – P18C: 1.4%
  • Silver Plate – S1897: 0.4%
  • Jungle Digital – SKS: 0.28%
  • Silver Plate – Vector: 0.28%
  • Turquoise Delight – P1911: 0.08%
  • Silver Plate – SCAR-L: 0.05%
  • Jungle Digital – AWM: 0.05%
  • Turquoise Delight – Tommy Gun: 0.028%
  • Turquoise Delight – Kar98k: 0.0128%
  • Turquoise Delight – M16A4: 0.0128%
  • Gold Plate – S686: 0.0064%

Raider crate skin drop rates

  • Rugged (Beige) – Crossbow: 20%
  • Rugged (Beige) – M16A4: 20%
  • Rugged (Beige) – S686: 20%
  • Rugged (Beige) – SKS: 20%
  • Rugged (Beige) – Kar98k: 6.5%
  • Rugged (Beige) – S12K: 6.5%
  • Silver Plate – R1895: 3%
  • Jungle Digital – P18C: 1.4%
  • Silver Plate – DP-28: 1.4%
  • Silver Plate – S189: 0.4%
  • Jungle Digital – SKS: 0.28%
  • Silver Plate – Vector: 0.28%
  • Turquoise Delight – P1911: 0.08%
  • Jungle Digital – AWM: 0.05%
  • Silver Plate – SCAR-L: 0.05%
  • Turquoise Delight – Tommy Gun: 0.028%
  • Turquoise Delight – Kar98k: 0.0128%
  • Turquoise Delight – M16A4: 0.0128%
  • Gold Plate – S686: 0.0064%

Bug fixes

  • Fixed an issue where the refresh button on the friends list would take you to the team tab when players are in a team
  • Fixed an issue where when players leave the vehicle and the vehicle is positioned right next to the window of a building, players would go into the building through the window when getting out off the vehicle
  • Fixed an issue where during server instability, when exiting a slow moving vehicle, the players would be treated as if they were hit by their own vehicle

Bluehole has also expanded on the previously revealed Region Lock, confirming once again the limited testing.

One of the solutions we are considering is operating servers so that only those players who reside in that region can connect and play. These servers will be made invisible to players residing in other regions. But, at the same time, if a player in an exclusive server region forms a team with a player from another region, they can connect to and play on any of the servers available to either of them.

Through this new approach we are aiming to provide a better gameplay experience as it will improve network issues and help with linguistic barriers. We are going to run a limited test of this approach as more detailed research and analysis should come before global application.