Home Viral News Star Citizen Alpha Update 3.5 Is Live Now for Every Backer

Star Citizen Alpha Update 3.5 Is Live Now for Every Backer

0
Star Citizen Alpha Update 3.5 Is Live Now for Every Backer

Roberts Space Industries announced that Alpha update 3.5 for Star Citizen is now live for every backer. The developers have also provided the full patch notes (available below) while asking users to ensure they’re on the Star Citizen launcher version 1.1.1 before downloading update 3.5.

There’s still no release date set in stone for Star Citizen, still by far the biggest crowdfunded game in history, though Star Citizen is slowly yet surely forming as Roberts Space Industries now push regular content and feature heavy patches.

Related Star Citizen 3.5 Hitting All Backers – Ships, Locations, Missions and Female Characters!

New Features

  • Added DNA face customization system.
  • Added playable female characters.
  • Adding “headphones” setting in audio menu.
  • Planetary Locations: Planet ArcCorp and its moons Lyria and Wala.
  • Major Landing Zone: Area18.
  • Added new mission giver: Tecia “Twitch” Pacheco.
  • Added Hurston Security ship variants for areas in and around Hurston.
  • IFCS will now engage autopilot and attempt to turn your ship out and away when intersecting with a no-fly zone.
  • Players can now set quantum travel way-points on members of their party.
  • Added environmental missions where AI can police unlawful players and track/call in additional support when doing so. The level and ship of the opposing force will depend on the player’s wanted level.
  • Added combat assistance service beacon mission types for AI.
  • Added a patrol mission to Delamar.
  • Added destroy satellite missions into Hurston area.
  • Added additional delivery mission variants.
  • Added: MISC Reliant variants Tana, Sen, and Mako.
  • Added Anvil F7C-M Super Hornet Heartseeker.
  • Added automated gimbals
  • Added Tachyon “Singe” cannons.
  • Added new turret UI and sensitivity controls
  • Added voice feedback for events while mining.
  • Items and components now wear at a very slow rate.
  • Items and components can now be repaired.
  • Added ship weapon auto-convergence

Fixed and gimbal weapons now auto-converge disparate weapon velocities and ranges into a single pip based on the slowest and shortest range weapon you have equipped. Additionally, gimbal and fixed weapons have a very small amount of target convergence (still being tuned).

FPS

  • Added: Gemini S71 assault rifle
  • Added: Kastak Arms Coda pistol
  • FPS weapons now have dry fire audio when out of ammunition.
  • Added color variants to many armors and undersuits.
  • Added UI icons for additional kinds of contacts.
  • When exiting the options menu on the character customizer screen, the options will remain up disabling the players’ control. W/A: Avoid using the options menu during character customization.
  • If the player exits the game with the mobiGlas still open they will return to the universe with a blurry screen. W/A: Close mobiGlas before exiting.
  • Delivery boxes can fall through the flooring of some ships.
  • Ships do not leave behind cargo when destroyed.
  • Ruto’s hologram is missing.
  • Ruto’s entry mission will sometimes fail to complete.
  • Some Area18 labs lack atmospheric pressure.
  • Ships can exceed their speed limits by turning slightly while accelerating.
  • Weapon projectiles/tracers occasionally diverge significantly from the player’s point of aim.
  • Dying with chat open may cause the player to be unable to respawn correctly. W/A: Relaunch client.
  • Trying on clothing at Casaba can sometimes result in the loss of armor pieces.
  • Ship bed logout may be unreliable or inconsistent.
  • Stowed items can sometimes appear attached to the players’ legs.
  • Switching to external camera from the pilot seat and back when reset the HUD and chat.